Dungeon Mecha

Player Advice: Questions

Part of the Player Advice Bandwagon

It's good to state the obvious sometimes. So here goes. If questions are gameplay then players should always be asking questions.

That's it. Ask me questions, I want to answer them. Or don't. It's also incredibly fun to commit to an action without asking for clarification and then living with the consequences.

Bonus: a little theory. The types of questions a player asks can bleed into how their character perceives and interacts with the world. A player that regularly asks about social relationships and where the hirelings are during a fight makes for a character that feels different than one whose player is always asking about points of egress or flammability of building materials.